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SHOOTING BAYS
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  • Bay #1: Zero bay (100y x 20y), maximum engagement range 460yds.
     

  • Bay #2: Vehicle bay (100y x 50y) Includes several pre-positioned vehicles. Maximum engagement range 460yds.

  • Bay #3: “360” bay (100y x 100y) open just enough to allow vehicles to enter for mobile training. Maximum engagement range 460yds.

  • Bay #4: Multi-purpose bay (100y x 50y), maximum engagement range 160yds.

  • Bay #5: Flat range bay (100y x 50y), but opens to the long range at the end. Maximum engagement range 1.45miles.

  • Bay #6 & 7: Flat range bays (100y x 50y), maximum engagement range 160yds.

SHOOTING BAYS
LONG RANGE
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The 3 Level shooting tower was purpose built to achieve almost any training objective. Capable of urban engagement scenarios, rock climbing, rappelling, fast-rope insertion, aerial platform training and known/unknown ranges reaching almost 2-miles.

BOTTOM LEVEL

  • Climate controlled classroom that completely opens to the long range allowing for immediate demonstration of classroom concepts and no missed days of training due to weather.

MIDDLE LEVEL

  • Window and stairway provides 470 yard engagements into the shooting bays.

 

TOP LEVEL

  • In addition to unimpeded 180 degree field of fire the roof is outfitted with multiple anchor points for rock climbing, rappelling and fast rope training.

LONG RANGE
CLASSROOM
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The climate controlled classroom allows for year round training regardless of weather conditions.

 

  • 3 large doors open up to the long range enabling immediate demonstration of classroom topics.

  • A/V system

  • Wi-Fi

CLASSROOM
MOVING TARGET
MOVING TARGET

The system can can be transported and set up in any location to fit the training objective. 

  • 120 foot of track

  • Interrupter Target Trolley has the capability of presenting and/or taking away the target during travel at predetermined areas of the track while in motion.

  • Hostage Bracket Enables the use of two targets on the trolley at one time. Targets are offset in depth to give a realistic angle to the target while in motion.

  • Different movement programs:

  1.   Start

  2.   G0

  3.  Stop/Go on a 3 second travel and stop loop.

  4.  Stop/Go and reverse direction on a 3 second travel and stop loop.

  5.  Speed Changes to 3, 6, 9 MPH.

  6.  Erratic Behavior: Incorporates the above programs at random on loop.  

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